Social Mirror (2019)


Something more socially-oriented. In this multiplayer party game, based on the independently-published Dutch board game “Vriendenspiegel”, players answer questions about themselves and have other players guess their answers to these questions. It is designed to be played on a single smartphone to give the experience a more traditional, organic feel akin to that of a physical party game.

While the demonstration video shows the interface and questions in Dutch, playing it in English is an option, too. The only downside to this two-language support is that every new question must be written four times.

Code and design choice examples

Code: Card initialisation

In the screenshot above, the logic for reading card prompts from a JSON file and making them into Prompt objects is shown. Also, part of the JSON file as an example.