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This project was made as part of HKU’s Raak! seminar, in which we were invited to create a design – in any form, using any medium – that creates a connection between the user and their surroundings, or the user and themselves. After a few days of brainstorming and iteration, we settled for the idea […]
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A small, browser-compatible simulation game currently in the making as an in-between project. You play as Harry, a white collar worker, and you’ll be managing the time he spends on his friends, his family and a high-pressure project for his office job. The entire game is aimed to take less than 30 minutes to complete. […]
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[UNDER CONSTRUCTION] Various levels made in the built-in level editor of Duck Game. 1. Firework Factory 2. Pyramid Plunder A large arena with powerful weapons hidden behind treacherous traps, intended primarily for more experienced players. 3. Ambush A map filled with bushes and hidey-holes. Use grenades or shotguns to chase your opponents down, but beware […]